Civilization IV

Results: 16



#Item
11Software / Sid Meier / Civilization IV / Civilization II / Quality-adjusted life year / Civilization / Saddam Hussein / Firaxis Games / Iraq / Games / Digital media / Windows games

Scoring Quality of Lifein Civilization IV

Add to Reading List

Source URL: www.finegamedesign.com

Language: English - Date: 2010-08-01 15:20:03
12Software / Civilization V / Civilization / Rise of Nations / Sid Meier / Maya civilization / Civilization III / Civilization IV / Games / Windows games / Digital media

Chapter 1: In the Beginning Introduction Welcome to the Sid Meier’s Civilization V: Brave New World expansion! This package

Add to Reading List

Source URL: cdn2.steampowered.com

Language: English - Date: 2014-03-10 14:21:39
13Astronomy / Search for extraterrestrial intelligence / Carl Sagan / Civilization / Extraterrestrial Civilizations / First contact / Fermi paradox / Post-detection policy / Astrobiology / SETI / Extraterrestrial life

Section IV • Topic 6: What Next? Pursuing Five Strategies for Achieving Contact [Abridged Version]

Add to Reading List

Source URL: ieti.org

Language: English - Date: 2006-08-09 23:09:22
14Space / Spaceflight / Scientific controversies / Search for extraterrestrial intelligence / Fermi paradox / Civilization / Earth / The Culture / Post-detection policy / Astrobiology / Extraterrestrial life / SETI

Section IV • Topic 5: Long-Term Effects Primarily Negative Human Analogues May Portend ET Conduct Toward Humanity Ragbir Bhathal

Add to Reading List

Source URL: ieti.org

Language: English - Date: 2006-08-09 23:09:12
15Mountains of Armenia / Vardenis / Sevan /  Armenia / Rivers and lakes in Armenia / Lake Sevan / Geghama mountains / Armenia / Zangezur Mountains / Sevan / Asia / Geography / Provinces of Armenia

Armenia as a constituent part of ancient civilization is known to history from ancient times. Since IV-II century B.C. the Armenian-populated all districts had been divided into three big administrative units: Pokr Hayk, Tsopk and Mets Hayk that in II century B.C. became

Add to Reading List

Source URL: www.armstat.am

Language: English - Date: 2009-10-19 06:05:46
16Windows games / Video game development / Multiplayer online games / Multiplayer hotseat games / Video games / Civilization IV / Artificial intelligence / Civilization Fanatics Center / Civilization / Games / Digital media / Software

Preference-based Player Modelling for Civilization IV Matthijs Rohs July 4, 2007

Add to Reading List

Source URL: www.personeel.unimaas.nl

Language: English - Date: 2009-10-06 09:36:49
UPDATE